在之前的基础上再做些优化首先要让游戏在只有两个玩家都点击了开始按钮后游戏再开始在结构体中添加struct data {
bool useable = false;
int player = -1;
int eventType = -1;
int eventButton = -1;
int keyCode = -1;
bool gameStart...
功能实现完善抽牌抽牌池剩余数量完善抽牌写一个获取抽牌区卡牌数量的功能int cardManage::getCardPoolNum(Player player, Card cards[], int length) {
int num = length;
for (int i = 0; i < length; i++) {
if (cards[i].card...